That waggle stuff also extends into standard game camera control. Instead, the flashlight automatically shines wherever Ruka is looking (with the analog stick) and you control the camera obscura - get this - using a combination of the analog stick for left and right movement and Wii remote waggle for up / down movement. Why, we have no idea, because as Ruka points her flashlight around darkened environments and focuses her camera on ghosts, we can't help but wonder - time and time again - why we can't control both quicker and more precisely using the Wii remote. However, in terms of capitalizing on the strengths of Nintendo's controller, we have to cite this game as one of the biggest missed opportunities in recent times, because it completely ignores the fact that the Wii remote has an IR pointer. Mask of the Lunar Eclipse's control scheme works - you manipulate the characters with the nunchuk's analog stick, open doors and pick up items with the A button, access a map with the plus button, strafe left or right by holding the C button and moving the analog stick in the appropriate direction, run by holding Z-trigger and can perform a quick 180-spin by motion with the nunchuk or Wii remote. it took away from the suspense of the situation because it was easy to flash it around like crazy and (especially with a second player) pretty much keep most of the screen lit up. I remember that one level (or two) in RE:UC that had you pointing your flashlight in the subway. Like in a movie when a character has a flashlight and they move it around incredibly slow and the whole time you're thinking "you didnt shine it in that corner yet!" and thats exactly where the monster/alien/ghost/killer is hiding. On the other ing tilt gives the game that forced suspense factor to it. On one hand, the IR pointer would be the most obvious route to go and you'd have more control over the flashlight. They were vague about it but my guess is they meant you tilt the wiimote around to control the flashlight. I know its not the most reliable source (for other sources) but gonintendo is reporting some details about the game and its stating that you DON'T use the pointer for flashlight, control. Thats how I'm playing it.Yeah, one of the worst things about Okami's implementation was ignoring the pointer Instead of None, you have to place Nunchuck, even if you don't have one. It show an information : on the screen attachment If i not emulated nunchuck in the plugin the game can not enter to the Title menu Need additional a nunchuck and connect to Wiimote to play or need to buy only a Wiimote (these also move camera around in viewfinder mode) You use the keyboard to move around the camera both sideways and up/down. (05-13-2010, 11:00 PM)mhaqs Wrote: For people who are annoyed with the girls walking slow as a Snail, use the following Action Replay Code: You just need to config the game right and adapt to play it with keyboard. I don't have neither and I'm almost finnishing the game. (05-13-2010, 08:14 PM)Hayame Wrote: You need Wiimote+Nunchuck to play this game.
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